Asmir Ka'lesa: Dawn Of A New Age
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Razagul (Junior Harbinger)

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Razagul (Junior Harbinger) Empty Razagul (Junior Harbinger)

Post by Jun Tue Jul 13, 2021 2:11 am

Human


Character information


Name: Razagul
Age: 15
True age: 20 years old
Sex: male
Personality: Raza is all about the hunt, and is a natural with beasts. He's still generally an angry semi-feral magic user who only became a harbinger to exact revenge on those that killed his "pack." Never knowing that it was humans that killed his "pack." He is definitely more of a speak through actions than with words type of guy, and speaks in a type of broken basic. He isn't well educated, but he's very good at living in the wild, having lived in there since he was a baby. He's an angry and straight forward person, but isn't without at least some empathy or rebellious streaks. But he's also the only real candidate to replace the currently aging "beastmaster" harbinger.

Likes/dislikes: Food, hunting, nature. Dislikes needless murder of children and elderly, cities, and having nothing to hunt.
Fears: Not getting his revenge before he dies, failure, being abandoned again.

Appearance


Height: 5'6"
Weight: 140 lbs
Appearance:

Razagul (Junior Harbinger) LzXDEcn

Clothing: The above clothing.

Fighting style


General Fighting Tactics: There's tactics? All joking aside, he's a semi-feral child, he has no tactics, he's a berserker and goes in straight at the opponent, and tries to kill them. If not with his greatsword, then with his lightning claws. If not with his lightning claws, then his hands, feet, and teeth. He goes by skill and brute force alone.

Heroic Trait: Magical Spirit

Combat Stats-

( All stats are considered average unless stated. Stats must be balanced. You must decrease a stat to increase a stat. Raising one to good means you must lower one to fair. Read The Character Combat Stats Guide for more information)

Strength || Good
Speed ||  Average
Agility ||  Good
Durability || Poor
Stamina || Average
Magical power || Good

Strengths: Enhanced Senses: Living in the wild, he has enhanced hearing and sense of smell, being at the highest they could be for a human. And he can even enhance these further.

Driven: Like all Harbingers, they are driven to not fail in their mission. Razagul even more so than others due to his need/want for vengeance againss those that killed his family. Unfortunately, he works for those same scumbags.


Weaknesses: Enhanced Senses: Both his sense of smell and hearing can be overwhelmed and harm him. He is especially vulnerable to attacks that target these two senses.

Gullible: He hasn't lived with humans long. And he's easily duped into doing stupid stuff or believing lies.


Equipment


Primary Equipment I
Name: Orange Gauntlets
Type: Small gauntlets.
Description: See picture, orange leather gauntlets with no cover for his thumb.
Enchantments:


Name: Lightning Claws
Type: Offensive
Damage Category: Very Weak?
Description: From the gauntlets, claws made of electricity is formed. They cut and leave scorch marks around the cut, making it very painful, but is otherwise superficial. Is really efficient, magically.
Duration/Cooldown: Passive? Activated at will, uses two power points maintenance/when active.
Primary Equipment II
Name: Jewel
Type: Magical Item
Description: A violet-blue jewel imbedded into his brown jacket.
Enchantments:


Name: Hover
Type: Support
Damage Category: N/A
Description: The weapon is inprinted to the user, so only they can recall the weapon, and have it hover at their back.
Duration/Cooldown: Passive
Secondary Equipment
Name: Single Slasher
Type: Large weapon, single edged greatsword that's six feet long.
Description:

Razagul (Junior Harbinger) Jchyj5k

Custom Powers


Battle Mode


Name: Lightning Guardian
Type: Support
Damage Category: N/A
Description: A purple werewolf spirit is summoned, and is semi-attached to Raza. It attacks with the same strength/speed as him. Including any buffs he's using/is being effected by.
Cooldown: lasts for 3 posts, cooldown is 5.

Name: Wolf's Nose
Type: Support
Damage Category: N/A
Description: His sense of smell increases to the point that he can track animals and people very easy. So long as he's out in nature. Cities is still kind of hit and miss. Makes him more vulnerable to stink bombs though.
Cooldown: Lasts 4 posts, 6 post cooldown?

Name: Wolf's Ears
Type: Support
Damage Category: N/A
Description: He increases his hearing dramatically, akin to a wolf's. This allows him to hear six to ten miles on open ground.
Cooldown: lasts 4 posts, 6 post cooldown?

Name: Pounding Storm
Type: Offensive
Damage Category: Average
Description: Raza slams his fist into the ground, releasing a shockwave of electricity around him, dealing average damage to all those within a ten foot radius.
Cooldown: 3 post cooldown.

Name: Wolf's Agility
Type: Support
Damage Category: N/A
Description: Raza embues his body with magic, increasing his speed by +2 and agility +1, for two posts.
Cooldown: 5 post cooldown


Background


History: Abandoned in the wild as a baby at the Archon/Trevatya/Gnoll border. Patrol found him, one of them took him in. Them and their partner raised him in a village. Then a raiding party happened, and they got killed by a harbinger while he was out. When he got there, there was nothing left, and he went on a rampage. Harbinger found him using lightning powers against a late Gnoll raiding party. Used that to convince him to join them.
Side notes: A-5

_________________
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Kronos Lohengrin. Asentari. R-1
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Aether Favonius. Human. A-3

Tohma Tomoshibi. Kijin. A-4
Jun
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Posts : 414
Experience : 1473
Join date : 2013-05-19

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